Product
Real3d Renderer
3D point-cloud and triangular-mesh processing
Real3d Renderer is a 3D point-cloud and triangular-mesh processing application. It provides high-quality 3D visualization plus a broad set of operations — triangulation, smoothing, cleaning, filtering, decimation, reconstruction, registration, merging, and hole filling — for working with data from 3D digitization devices and for preparing models for 3D printing.
Capabilities
- Open large meshes and point clouds
- Import and export over 60 well-known 3D geometry file formats including PLY, STL, OBJ, OFF, 3DS, WRL, X3D, IV, XYZ, PTS, ASC, BLEND
- Reconstruct surfaces from point clouds
- Feature-preserving smoothing and fairing algorithms
- Mesh registration, alignment, cleaning, merging, hole filling, and voxelization
- Mesh decimation while maintaining fidelity
- Interactive gizmo transformations
- UV texture rendering on meshes
- Rendering of textures, materials, colors, lights, edges, and silhouettes
- OpenGL shader support — write and apply your own shader
- High-quality snapshots and AVI video recording for 360° animation
- Animate Motion Capture ACM/ASF and BVH file formats
Tutorial videos
Rendering
Real3d Renderer offers a range of features for alpha blending with and without shaders. Vertex and fragment shaders can be written and applied at runtime to achieve the desired visual result.
- Transform meshes using interactive gizmos
- Render UV textures on meshes
- Render textures, materials, colors, lights, edges, and silhouette edges
3D scanning tools
Convert scanned point clouds into triangular meshes, or rebuild a geometry that preserves shape and features with a different triangle density.
- Surface reconstruction from points
- ICP and CPD-based alignment
- Fine registration of meshes
- Merging of multiple meshes
Simplification, decimation, and subdivision
Decimate triangulated surfaces while preserving geometric detail and texture mapping. To increase resolution, several subdivision schemes are available.
- Weld near-by vertices to reduce resolution while preserving shape features and texture coordinates
- Feature-angle-based decimation
- Feature-preserving smoothing and fairing filters
- Linear, loop, and butterfly subdivision surfaces
Visualization and presentation
Visualization tools — including decorators and shaders — help present the distinctive characteristics of a 3D model.
- OpenGL shader-based rendering (write your own)
- High-quality snapshots with custom materials and shaders
- Skybox environment
- Scene animation
Mesh cleaning
Hole-filling produces watertight meshes; additional algorithms handle cleaning, smoothing, refinement, and alignment for both point clouds and meshes.
- Removal of duplicate or unreferenced vertices and null faces
- Removal of small isolated components
- Coherent normal unification and flipping
- Erasing of non-manifold faces
- Automatic hole filling
- Interactive selection and deletion
Measurements
Measure the distance between two points, the angle between three points, and read 3D coordinates at any point — with control over colour, font size, widget style, and mouse interaction.
Scaling, positioning, and orienting
Real3d Renderer provides a full set of tools to manipulate scale, position, and orientation — basic translation, scaling, and rotation as well as interactive manipulators.
- Interactive gizmo for transformation
Motion-capture animation
Import and animate ACM/ASF and BVH motion-capture file formats.
Pro version features
- Commercial use.
- Import and export of more than 60 well-known 3D geometry file formats.
- Free software updates.
- Email technical support.
